/*
  ==============================================================================

   This file is part of the JUCE library - "Jules' Utility Class Extensions"
   Copyright 2004-7 by Raw Material Software ltd.

  ------------------------------------------------------------------------------

   JUCE can be redistributed and/or modified under the terms of the
   GNU General Public License, as published by the Free Software Foundation;
   either version 2 of the License, or (at your option) any later version.

   JUCE is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   GNU General Public License for more details.

   You should have received a copy of the GNU General Public License
   along with JUCE; if not, visit www.gnu.org/licenses or write to the
   Free Software Foundation, Inc., 59 Temple Place, Suite 330,
   Boston, MA 02111-1307 USA

  ------------------------------------------------------------------------------

   If you'd like to release a closed-source product which uses JUCE, commercial
   licenses are also available: visit www.rawmaterialsoftware.com/juce for
   more information.

  ==============================================================================
*/

#ifndef __JUCE_NSVIEWCOMPONENT_JUCEHEADER__
#define __JUCE_NSVIEWCOMPONENT_JUCEHEADER__

#include "../juce_Component.h"
#if ! DOXYGEN
 class NSViewComponentInternal;
#endif

#if JUCE_MAC || DOXYGEN

//==============================================================================
/**
    A Mac-specific class that can create and embed an NSView inside itself.

    To use it, create one of these, put it in place and make sure it's visible in a
    window, then use setView() to assign an NSView to it. The view will then be
    moved and resized to follow the movements of this component.

    Of course, since the view is a native object, it'll obliterate any
    juce components that may overlap this component, but that's life.
*/
class JUCE_API  NSViewComponent   : public Component
{
public:
    //==============================================================================
    /** Create an initially-empty container. */
    NSViewComponent();

    /** Destructor. */
    ~NSViewComponent();

    /** Assigns an NSView to this peer.

        The view will be retained and released by this component for as long as
        it is needed. To remove the current view, just call setView (0).

        Note: a void* is used here to avoid including the cocoa headers as
        part of the juce.h, but the method expects an NSView*.
    */
    void setView (void* nsView);

    /** Returns the current NSView.

        Note: a void* is returned here to avoid including the cocoa headers as
        a requirement of juce.h, so you should just cast the object to an NSView*.
    */
    void* getView() const;

    //==============================================================================
    /** @internal */
    void paint (Graphics& g);

    juce_UseDebuggingNewOperator

private:
    friend class NSViewComponentInternal;
    NSViewComponentInternal* info;

    NSViewComponent (const NSViewComponent&);
    const NSViewComponent& operator= (const NSViewComponent&);
};

#endif

#endif   // __JUCE_NSVIEWCOMPONENT_JUCEHEADER__
