13 #include "audioeffectx.h"
21 class VSTIO :
public IO,
public AudioEffectX {
24 VSTIO (audioMasterCallback audioMaster,
25 unsigned s_rate = 44100,
unsigned b_size = 512,
26 unsigned in_chans = 2,
unsigned out_chans = 2);
35 virtual void processReplacing (
float** inputs,
float** outputs, VstInt32 sampleFrames);
65 class VSTInst :
public IO,
public AudioEffectX {
68 VSTInst (audioMasterCallback audioMaster,
Instrument * theInstrument,
69 unsigned s_rate = 44100,
unsigned b_size = 512,
70 unsigned in_chans = 0,
unsigned out_chans = 2);
79 virtual void processReplacing (
float** inputs,
float** outputs, VstInt32 sampleFrames);
80 virtual void processDoubleReplacing (
double** inputs,
double** outputs, VstInt32 sampleFrames) { };
83 virtual void setProgramName (
char* name);
84 virtual void getProgramName (
char* name);
87 virtual void setParameter (VstInt32 index,
float value);
88 virtual float getParameter (VstInt32 index);
89 virtual void getParameterLabel (VstInt32 index,
char* label);
90 virtual void getParameterDisplay (VstInt32 index,
char* text);
91 virtual void getParameterName (VstInt32 index,
char* text);
93 virtual bool getEffectName (
char* name);
94 virtual bool getVendorString (
char* text);
95 virtual bool getProductString (
char* text);
96 virtual VstInt32 getVendorVersion ();
99 Instrument * mInstrument;