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SimplePanner2.h
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//
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// SimplePanner.h -- Basic spatial panner using a front/rear filter.
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// See the copyright notice and acknowledgment of authors in the file COPYRIGHT
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//
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#ifndef CSL_SIMPLE_PANNER_H
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#define CSL_SIMPLE_PANNER_H
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#include "
CSL_Includes.h
"
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#include "
SpatialPanner.h
"
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namespace
csl {
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/// Simple Panner
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class
SimplePanner :
public
SpatialPanner {
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public
:
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SimplePanner
();
// Default constructor
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~SimplePanner
();
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void
addSource
(SpatialSource &s);
///< Implement Panner's addSource, inserting a panner to each source.
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void
removeSource
(SpatialSource &s);
///< Remove a sound source
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void
nextBuffer
(Buffer &outputBuffer
/*, unsigned outBufNum */
)
throw
(CException);
///< fill the buffer with the next buffer_length of values
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protected
:
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Mixer
mDryMix
;
///< direct (dry) send mixer
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Mixer
mRevMix
;
///< reverb send mixer
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Mixer
mFiltMix
;
///< LPF filter send mix
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Splitter
mFiltSplit
;
///< stereo-to-mono splitter (for filters)
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Butter
mRLPF
;
///< left &
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Butter
mLLPF
;
///< right lo-pass filters
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Joiner
mFiltJoin
;
///< mono-to-stereo joiner (for filters)
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Stereoverb
mReverb
;
///< stereo freeverb
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Mixer
mOutMix
;
///< master output mixer
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UGenIMap
mPanners
;
///< Vector of pointers to the panners
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UGenIMap
mFanOuts
;
///< Vector of pointers to the fan-outs
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};
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}
// end namespace
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#endif
CSL
Spatializers
SimplePanner2.h
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