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CSL
5.2
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Go to the source code of this file.
Classes | |
| class | csl::Buffer |
| Buffer – the multi-channel sample buffer class (passed around between generators and IO guys). More... | |
| class | csl::BufferCMap |
| BufferCMap is a Sample buffer with channel map and count. The map is so that one can have (e.g.,) a buffer that stands for 3 channels within an 8-channel space. More... | |
| class | csl::UnitGenerator |
| forward declaration More... | |
| class | csl::Port |
| Port – used to represent constant, control-rate or signal inputs and outputs in named maps; holds a UnitGenerator and its buffer, OR a single floating-point value (in which case the UGen pointer is set to NULL and mPtrIncrement = 0). The nextValue() message is used to get the dynamic or static value. More... | |
| class | csl::Controllable |
| Controllable – superclass of the mix-ins that add control or signal inputs. This holds onto a map of port objects that represent the inputs, and manages the naming and processing flow for dynamic inputs. More... | |
| class | csl::Scalable |
| Scalable – mix-in class with scale and offset control inputs (may be constants or generators). This uses the mInput map keys CSL_SCALE and CSL_OFFSET. Most actual unit generators inherit this as well as UnitGenerator. We use Controllable as a virtual superclass so that we can mix it in twice (in classes that are also Phased) More... | |
| class | csl::Effect |
| Effect – mix-in for classes that have unit generators as inputs (like filters). Note that this always uses a separate buffer for the input. More... | |
| class | csl::Phased |
| Phased – a mix-in for objects with phase accumulators (local float) and frequency controls (an input port). This puts an item named CSL_FREQUENCY in the Controllable parent mInputs map. We use Controllable as a virtual superclass so that we can mix it in twice (in classes that are also Scalable) More... | |
| class | csl::Writeable |
| Writeable – a mix-in for buffers and streams that one can write to. More... | |
| class | csl::Seekable |
| Seekable – a mix-in for positionable streams. More... | |
| class | csl::Cacheable |
| Cacheable – a mix-in for caching streams. More... | |
| class | csl::FanOut |
| A fan-out generator for DSP graphs with loops This takes a single input, and provides mNumFanOuts outputs; it only calls its input every mNumFanOuts frames. This behavior is now standard on UnitGenerators, using their mOutputs UGenVector (see UnitGenerators::nextBuffer). More... | |
| class | csl::Splitter |
| Splitter class – a de-multiplexer for multi-channel signals. More... | |
| class | csl::Joiner |
| Joiner class – a multiplexer for multi-channel signals. More... | |
| class | csl::Interleaver |
| Interleaver handles copying interleaved sample buffers (like sound files and inter-process sockets) to/from non-interleaved CSL-style Buffer objects. More... | |
| class | csl::IO |
| IO – the abstract I/O scheduling class; subclasses interface to specific I/O APIs. An IO object has a graph (a ptr to a UGen), and it registers itself with some call-back API (like PortAudio, CoreAudio, Jack, VST, JUCE), setting up a callback function that in turn calls the nextBuffer() method of its graph root. One creates an IO with the desired rate, block size (optional) I/O device keys, and the number of in and out channels; you then set its root to be your DSP graph and send it start/stop messages. More... | |
| class | csl::IODevice |
| IO Device class – a holder for a sound interface with name, id, # IO channels, etc. More... | |
Namespaces | |
| namespace | csl |
| AdditiveInstrument.h – Sum-of-sines synthesis instrument class. | |
Macros | |
| #define | DECLARE_SCALABLE_CONTROLS |
| Macros for all the Scalable UnitGenerators (note that these don't end with ";") Note that these make some assumptions about variable names declared in the method;. | |
| #define | LOAD_SCALABLE_CONTROLS |
| Load the scale/offset-related values at the start. | |
| #define | UPDATE_SCALABLE_CONTROLS |
| #define | CHECK_UPDATE_SCALABLE_CONTROLS |
| #define | IS_UNSCALED |
| #define | DECLARE_PHASED_CONTROLS |
| Macros for all the Phased UnitGenerators (note that these don't end with ";") These make some assumptions about variable names declared in the method; i.e., the number of frames to compute must be named "numFrames." Use this: unsigned numFrames = outputBuffer.mNumFrames;. | |
| #define | LOAD_PHASED_CONTROLS |
| Load the freq-related values at the start of the callback; if the frequency is a dynamic UGen input, then pull its value, get the pointer to its buffer, and set the first value, otherwise store the constant value. | |
| #define | UPDATE_PHASED_CONTROLS freqValue = freqPort->nextValue() |
| Update the freq-related value in the loop. | |
| #define | CHECK_UPDATE_PHASED_CONTROLS |
Enumerations | |
| enum | csl::BufferContentType { csl::kSamples, csl::kSpectra, csl::kLPCCoeff, csl::kIRData, csl::kWavelet, csl::kGeometry, csl::kUnknown } |
| Sample buffer contents type (optional) One could argue that we should use subclasses for this, but they're not behaviorally different at present. More... | |
| enum | csl::BufferCopyPolicy { csl::kCopy, csl::kExpand, csl::kIgnore } |
| UnitGenerator buffer copy policy flags (for multi-channel expansion) More... | |
| enum | csl::SeekPosition { csl::kPositionStart, csl::kPositionCurrent, csl::kPositionEnd } |
| Enumeration for seek flags. More... | |
| enum | csl::IO_Status { csl::kIONew, csl::kIOInit, csl::kIOOpen, csl::kIORunning, csl::kIOClosed, csl::kIOExit } |
| IO Status flag. More... | |
| #define DECLARE_SCALABLE_CONTROLS |
Macros for all the Scalable UnitGenerators (note that these don't end with ";") Note that these make some assumptions about variable names declared in the method;.
Declare the pointer to scale/offset buffers (if used) and current scale/offset values
Definition at line 400 of file CSL_Core.h.
Referenced by csl::KarplusString::nextBuffer(), csl::Mixer::nextBuffer(), csl::WhiteNoise::nextBuffer(), csl::SineAsScaled::nextBuffer(), csl::PinkNoise::nextBuffer(), csl::WavetableOscillator::nextBuffer(), csl::Panner::nextBuffer(), csl::LSoundFile::nextBuffer(), csl::Filter::nextBuffer(), csl::Sine::nextBuffer(), csl::Envelope::nextBuffer(), csl::NtoMPanner::nextBuffer(), csl::FSine::nextBuffer(), csl::Abst_SoundFile::nextBuffer(), csl::Sawtooth::nextBuffer(), csl::Square::nextBuffer(), csl::Impulse::nextBuffer(), csl::Moog::nextBuffer(), csl::RandEnvelope::nextBuffer(), and csl::SumOfSines::nextWaveInto().
| #define LOAD_SCALABLE_CONTROLS |
Load the scale/offset-related values at the start.
Definition at line 407 of file CSL_Core.h.
Referenced by csl::KarplusString::nextBuffer(), csl::Mixer::nextBuffer(), csl::WhiteNoise::nextBuffer(), csl::SineAsScaled::nextBuffer(), csl::PinkNoise::nextBuffer(), csl::WavetableOscillator::nextBuffer(), csl::Panner::nextBuffer(), csl::LSoundFile::nextBuffer(), csl::Filter::nextBuffer(), csl::Sine::nextBuffer(), csl::Envelope::nextBuffer(), csl::NtoMPanner::nextBuffer(), csl::FSine::nextBuffer(), csl::Abst_SoundFile::nextBuffer(), csl::Sawtooth::nextBuffer(), csl::Square::nextBuffer(), csl::Impulse::nextBuffer(), csl::Moog::nextBuffer(), and csl::SumOfSines::nextWaveInto().
| #define UPDATE_SCALABLE_CONTROLS |
Definition at line 415 of file CSL_Core.h.
Referenced by csl::KarplusString::nextBuffer(), csl::Mixer::nextBuffer(), csl::WhiteNoise::nextBuffer(), csl::SineAsScaled::nextBuffer(), csl::PinkNoise::nextBuffer(), csl::WavetableOscillator::nextBuffer(), csl::Panner::nextBuffer(), csl::LSoundFile::nextBuffer(), csl::Filter::nextBuffer(), csl::Sine::nextBuffer(), csl::Envelope::nextBuffer(), csl::FSine::nextBuffer(), csl::Abst_SoundFile::nextBuffer(), csl::Sawtooth::nextBuffer(), csl::Square::nextBuffer(), csl::Moog::nextBuffer(), and csl::SumOfSines::nextWaveInto().
| #define CHECK_UPDATE_SCALABLE_CONTROLS |
Definition at line 419 of file CSL_Core.h.
Referenced by csl::LineSegment::nextBuffer().
| #define IS_UNSCALED |
Definition at line 425 of file CSL_Core.h.
Referenced by csl::LSoundFile::nextBuffer().
| #define DECLARE_PHASED_CONTROLS |
Macros for all the Phased UnitGenerators (note that these don't end with ";") These make some assumptions about variable names declared in the method; i.e., the number of frames to compute must be named "numFrames." Use this: unsigned numFrames = outputBuffer.mNumFrames;.
Declare the frequency port (accessing the mInputs map) and current value.
Definition at line 488 of file CSL_Core.h.
Referenced by csl::SineAsPhased::nextBuffer(), csl::SineAsScaled::nextBuffer(), csl::WavetableOscillator::nextBuffer(), csl::Sine::nextBuffer(), csl::FSine::nextBuffer(), csl::Sawtooth::nextBuffer(), csl::Square::nextBuffer(), csl::Impulse::nextBuffer(), and csl::SumOfSines::nextWaveInto().
| #define LOAD_PHASED_CONTROLS |
Load the freq-related values at the start of the callback; if the frequency is a dynamic UGen input, then pull its value, get the pointer to its buffer, and set the first value, otherwise store the constant value.
Definition at line 496 of file CSL_Core.h.
Referenced by csl::SineAsPhased::nextBuffer(), csl::SineAsScaled::nextBuffer(), csl::WavetableOscillator::nextBuffer(), csl::Sine::nextBuffer(), csl::FSine::nextBuffer(), csl::Sawtooth::nextBuffer(), csl::Square::nextBuffer(), csl::Impulse::nextBuffer(), and csl::SumOfSines::nextWaveInto().
| #define UPDATE_PHASED_CONTROLS freqValue = freqPort->nextValue() |
Update the freq-related value in the loop.
Definition at line 502 of file CSL_Core.h.
Referenced by csl::SineAsPhased::nextBuffer(), csl::SineAsScaled::nextBuffer(), csl::WavetableOscillator::nextBuffer(), csl::Sine::nextBuffer(), csl::FSine::nextBuffer(), csl::Sawtooth::nextBuffer(), csl::Square::nextBuffer(), and csl::SumOfSines::nextWaveInto().
| #define CHECK_UPDATE_PHASED_CONTROLS |
Definition at line 505 of file CSL_Core.h.