CSL 5.2

- Main Page
- Related Pages
- Modules
- Namespaces
- Classes
- Files

- Class List
- Class Index
- Class Hierarchy
- Class Members

csl::DistanceSimulator Member List

This is the complete list of members for csl::DistanceSimulator, including all inherited members.

addInput(CSL_MAP_KEY name, UnitGenerator &ugen) | csl::Controllable | protected
addInput(CSL_MAP_KEY name, float value) | csl::Controllable | protected
addOutput(UnitGenerator *ugen) | csl::UnitGenerator |
attachObserver(Observer *) | csl::Model |
azimuth() | csl::SpatialSource | inline
changed(void *argument) | csl::Model |
checkFanOut(Buffer &outputBuffer) | csl::UnitGenerator |
Controllable() | csl::Controllable | inline
copyPolicy() | csl::UnitGenerator | inline
detachObserver(Observer *) | csl::Model |
distance() | csl::SpatialSource | inline
DistanceSimulator(UnitGenerator &source) | csl::DistanceSimulator |
DistanceSimulator(SpatialSource &source) | csl::DistanceSimulator |
dump() | csl::SpatialSource | virtual
elevation() | csl::SpatialSource | inline
evaluate(void *argument) | csl::Model | inline virtual
frameRate() | csl::UnitGenerator | inline
getPort(CSL_MAP_KEY name) | csl::Controllable |
getPosition() | csl::SpatialSource | inline
handleFanOut(Buffer &outputBuffer) | csl::UnitGenerator |
isActive() | csl::UnitGenerator | inline virtual
isFixed() | csl::UnitGenerator | inline virtual
isScaled() | csl::Scalable |
mAirAbsorptionCue | csl::DistanceSimulator | protected
mCopyPolicy | csl::UnitGenerator | protected
mFrameRate | csl::UnitGenerator | protected
mInputs | csl::Controllable | protected
mIntensityCue | csl::DistanceSimulator | protected
mNumChannels | csl::UnitGenerator | protected
mNumOutputs | csl::UnitGenerator | protected
Model() | csl::Model | inline
mOutputCache | csl::UnitGenerator | protected
mOutputs | csl::UnitGenerator | protected
mPosition | csl::SpatialSource | protected
mPositionChanged | csl::SpatialSource | protected
mSequence | csl::UnitGenerator | protected
nextBuffer(Buffer &outputBuffer, unsigned outBufNum) | csl::DistanceSimulator | virtual
csl::SpatialSource::nextBuffer(Buffer &outputBuffer) | csl::SpatialSource | virtual
numChannels() | csl::UnitGenerator | inline virtual
numOutputs() | csl::UnitGenerator | inline virtual
outputs() | csl::UnitGenerator | inline
position(unsigned channelNum=0) | csl::SpatialSource |
positionChanged() | csl::DistanceSimulator | virtual
pullInput(Port *thePort, unsigned numFrames) | csl::Controllable | protected
pullInput(Port *thePort, Buffer &theBuffer) | csl::Controllable | protected
removeOutput(UnitGenerator *ugen) | csl::UnitGenerator |
Scalable() | csl::Scalable |
Scalable(float scale) | csl::Scalable |
Scalable(float scale, float offset) | csl::Scalable |
Scalable(UnitGenerator &scale, float offset) | csl::Scalable |
Scalable(UnitGenerator &scale, UnitGenerator &offset) | csl::Scalable |
setAzimuth(float val) | csl::SpatialSource | inline
setCopyPolicy(BufferCopyPolicy ch) | csl::UnitGenerator | inline
setDistance(float val) | csl::SpatialSource | inline
setElevation(float val) | csl::SpatialSource | inline
setFrameRate(unsigned rate) | csl::UnitGenerator | inline
setNumChannels(unsigned ch) | csl::UnitGenerator | inline
setOffset(UnitGenerator &offset) | csl::Scalable |
setOffset(float offset) | csl::Scalable |
setPosition(CPoint pos) | csl::SpatialSource | virtual
setPosition(float x=0., float y=0., float z=0.) | csl::SpatialSource | virtual
setPosition(double x=0., double y=0., double z=0.) | csl::SpatialSource | virtual
setPosition(char s, float azi=0, float ele=0, float dist=1.0) | csl::SpatialSource | virtual
setPosition(char s, double azi=0, double ele=0, double dist=1.0) | csl::SpatialSource | virtual
setScale(UnitGenerator &scale) | csl::Scalable |
setScale(float scale) | csl::Scalable |
setValue(sample theValue) | csl::UnitGenerator | inline virtual
SpatialSource() | csl::SpatialSource |
SpatialSource(UnitGenerator &input, float azi=0.0, float ele=0.0, float dist=1.0) | csl::SpatialSource |
csl::trigger() | csl::UnitGenerator | inline virtual
csl::Scalable::trigger() | csl::Scalable | virtual
UnitGenerator(unsigned rate=CGestalt::frameRate(), unsigned chans=1) | csl::UnitGenerator |
value() | csl::UnitGenerator | inline virtual
zeroBuffer(Buffer &outputBuffer, unsigned outBufNum) | csl::UnitGenerator | protected
~Controllable() | csl::Controllable | virtual
~DistanceSimulator() | csl::DistanceSimulator |
~Model() | csl::Model | inline virtual
~Scalable() | csl::Scalable |
~SpatialSource() | csl::SpatialSource | virtual
~UnitGenerator() | csl::UnitGenerator | virtual