, including all inherited members.
| addInput(CSL_MAP_KEY name, UnitGenerator &ugen) | csl::Controllable | [protected] |
| addInput(CSL_MAP_KEY name, float value) | csl::Controllable | [protected] |
| addOutput(UnitGenerator *ugen) | csl::UnitGenerator | |
| attachObserver(Observer *) | csl::Model | |
| azimuth() | csl::SpatialSource | [inline] |
| changed(void *argument) | csl::Model | |
| Controllable() | csl::Controllable | [inline] |
| copyPolicy() | csl::UnitGenerator | [inline] |
| detachObserver(Observer *) | csl::Model | |
| distance() | csl::SpatialSource | [inline] |
| DistanceSimulator(UnitGenerator &source) | csl::DistanceSimulator | |
| DistanceSimulator(SpatialSource &source) | csl::DistanceSimulator | |
| dump() | csl::SpatialSource | [virtual] |
| elevation() | csl::SpatialSource | [inline] |
| frameRate() | csl::UnitGenerator | [inline] |
| getPosition() | csl::SpatialSource | [inline] |
| isActive() | csl::UnitGenerator | [inline, virtual] |
| isFixed() | csl::UnitGenerator | [inline, virtual] |
| mAirAbsorptionCue | csl::DistanceSimulator | [protected] |
| mCopyPolicy | csl::UnitGenerator | [protected] |
| mFrameRate | csl::UnitGenerator | [protected] |
| mInputs | csl::Controllable | [protected] |
| mIntensityCue | csl::DistanceSimulator | [protected] |
| mNumChannels | csl::UnitGenerator | [protected] |
| mNumOutputs | csl::UnitGenerator | [protected] |
| Model() | csl::Model | [inline] |
| mOutputCache | csl::UnitGenerator | [protected] |
| mOutputs | csl::UnitGenerator | [protected] |
| mPosition | csl::SpatialSource | [protected] |
| mPositionChanged | csl::SpatialSource | [protected] |
| mSequence | csl::UnitGenerator | [protected] |
| nextBuffer(Buffer &outputBuffer, unsigned outBufNum) | csl::DistanceSimulator | [virtual] |
| csl::SpatialSource::nextBuffer(Buffer &outputBuffer) | csl::SpatialSource | [virtual] |
| numChannels() | csl::UnitGenerator | [inline, virtual] |
| outputs() | csl::UnitGenerator | [inline] |
| position(unsigned channelNum=0) | csl::SpatialSource | |
| positionChanged() | csl::DistanceSimulator | [virtual] |
| pullInput(Port *thePort, unsigned numFrames) | csl::Controllable | [protected] |
| pullInput(Port *thePort, Buffer &theBuffer) | csl::Controllable | [protected] |
| removeOutput(UnitGenerator *ugen) | csl::UnitGenerator | |
| Scalable() | csl::Scalable | |
| Scalable(float scale) | csl::Scalable | |
| Scalable(float scale, float offset) | csl::Scalable | |
| Scalable(UnitGenerator &scale, float offset) | csl::Scalable | |
| Scalable(UnitGenerator &scale, UnitGenerator &offset) | csl::Scalable | |
| setAzimuth(float val) | csl::SpatialSource | [inline] |
| setCopyPolicy(BufferCopyPolicy ch) | csl::UnitGenerator | [inline] |
| setDistance(float val) | csl::SpatialSource | [inline] |
| setElevation(float val) | csl::SpatialSource | [inline] |
| setFrameRate(unsigned rate) | csl::UnitGenerator | [inline] |
| setNumChannels(unsigned ch) | csl::UnitGenerator | [inline] |
| setOffset(UnitGenerator &offset) | csl::Scalable | |
| setOffset(float offset) | csl::Scalable | |
| setPosition(CPoint pos) | csl::SpatialSource | [virtual] |
| setPosition(float x=0., float y=0., float z=0.) | csl::SpatialSource | [virtual] |
| setPosition(double x=0., double y=0., double z=0.) | csl::SpatialSource | [virtual] |
| setPosition(char s, float azi=0, float ele=0, float dist=1.0) | csl::SpatialSource | [virtual] |
| setPosition(char s, double azi=0, double ele=0, double dist=1.0) | csl::SpatialSource | [virtual] |
| setScale(UnitGenerator &scale) | csl::Scalable | |
| setScale(float scale) | csl::Scalable | |
| setValue(sample theValue) | csl::UnitGenerator | [inline, virtual] |
| SpatialSource() | csl::SpatialSource | |
| SpatialSource(UnitGenerator &input, float azi=0.0, float ele=0.0, float dist=1.0) | csl::SpatialSource | |
| UnitGenerator(unsigned rate=CGestalt::frameRate(), unsigned chans=1) | csl::UnitGenerator | |
| value() | csl::UnitGenerator | [inline, virtual] |
| zeroBuffer(Buffer &outputBuffer, unsigned outBufNum) | csl::UnitGenerator | [protected] |
| ~Controllable() | csl::Controllable | [inline, virtual] |
| ~DistanceSimulator() | csl::DistanceSimulator | |
| ~Model() | csl::Model | [inline] |
| ~Scalable() | csl::Scalable | |
| ~SpatialSource() | csl::SpatialSource | [virtual] |
| ~UnitGenerator() | csl::UnitGenerator | [inline, virtual] |