csl::IntensityAttenuationCue Class Reference
#include <DistanceSimulator.h>
List of all members.
Detailed Description
Sound attenuation due to increasing distance. This "Base" Class uses the inverse square law. Subclass for other methods.
Constructor & Destructor Documentation
| csl::IntensityAttenuationCue::IntensityAttenuationCue |
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[inline] |
| virtual csl::IntensityAttenuationCue::~IntensityAttenuationCue |
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[inline, virtual] |
Member Function Documentation
| void IntensityAttenuationCue::compute |
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float |
distance |
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[virtual] |
| void IntensityAttenuationCue::process |
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Buffer & |
aBuffer |
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[virtual] |
Member Data Documentation
The documentation for this class was generated from the following files: