#include "Test_Support.cpp"#include "OSC_cpp.h"#include "GestureSensors.h"Defines | |
| #define | MATRIX_SOCKET 57123 |
| #define | USE_REVERB |
| #define | add_snd_cue(sf, sl, sta, sto) sl.push_back(new SoundCue("", sf, (int)(sta * 441), (int)(sto * 441))); |
| #define | WOOD_FILENAME "../../Data/wood.aiff" |
| #define | NFILE_FILENAME "../../Data/nfile.aiff" |
| #define | SNS_FILENAME "../../Data/sns.aiff" |
Functions | |
| void | init_OSC_addr_space () |
| void | setup_OSC_instr_library (Instrument **library, unsigned num_instruments) |
| void | main_OSC_loop (int port) |
| void | load_Ulysses_sounds () |
| void * | play_crackle (void *ignored) |
| void * | play_wood (void *ignored) |
| void * | play_nfile (void *ignored) |
| void * | play_sns (void *ignored) |
| void * | map_input (void *ignored) |
| int | main (int argc, char **argv) |
Variables | |
| IO * | gIO |
| Mixer | mix (2) |
| FileDescriptor | sockfd |
| vector< SoundCue * > | crackle |
| vector< SoundCue * > | snap |
| vector< SoundCue * > | nfile |
| SoundFile * | snsSnd |
| SoundFile * | woodSnd |
| SoundFile * | nfileSnd |
| #define MATRIX_SOCKET 57123 |
| #define USE_REVERB |
| #define add_snd_cue | ( | sf, | |||
| sl, | |||||
| sta, | |||||
| sto | ) | sl.push_back(new SoundCue("", sf, (int)(sta * 441), (int)(sto * 441))); |
Referenced by load_Ulysses_sounds().
| #define WOOD_FILENAME "../../Data/wood.aiff" |
Referenced by load_Ulysses_sounds().
| #define NFILE_FILENAME "../../Data/nfile.aiff" |
Referenced by load_Ulysses_sounds().
| #define SNS_FILENAME "../../Data/sns.aiff" |
Referenced by load_Ulysses_sounds().
| void init_OSC_addr_space | ( | ) |
| void setup_OSC_instr_library | ( | Instrument ** | library, | |
| unsigned | num_instruments | |||
| ) |
| void main_OSC_loop | ( | int | port | ) |
| void load_Ulysses_sounds | ( | ) |
References add_snd_cue, crackle, csl::logMsg(), nfile, NFILE_FILENAME, nfileSnd, snap, SNS_FILENAME, snsSnd, WOOD_FILENAME, and woodSnd.
Referenced by main().
| void * play_crackle | ( | void * | ignored | ) |
References crackle, csl::SoundCue::duration(), mix, and csl::SoundCue::trigger().
Referenced by main().
| void * play_wood | ( | void * | ignored | ) |
References csl::SoundCue::duration(), mix, snap, and csl::SoundCue::trigger().
Referenced by main().
| void * play_nfile | ( | void * | ignored | ) |
References csl::SoundCue::duration(), mix, nfile, and csl::SoundCue::trigger().
Referenced by main().
| void * play_sns | ( | void * | ignored | ) |
References csl::SoundCue::duration(), mix, snsSnd, and csl::SoundCue::trigger().
Referenced by main().
| void * map_input | ( | void * | ignored | ) |
Referenced by main().
| int main | ( | int | argc, | |
| char ** | argv | |||
| ) |
References load_Ulysses_sounds(), csl::logMsg(), map_input(), MATRIX_SOCKET, mix, csl::IO::open(), play_crackle(), play_nfile(), play_sns(), play_wood(), READ_CSL_OPTS, and csl::IO::start().
Referenced by main(), remote_mixer(), remote_player(), test_InOut(), and test_SHARC2().
Referenced by load_Ulysses_sounds(), and play_crackle().
Referenced by load_Ulysses_sounds(), and play_wood().
Referenced by load_Ulysses_sounds(), and play_nfile().
| SoundFile* snsSnd |
Referenced by load_Ulysses_sounds(), and play_sns().
| SoundFile* woodSnd |
Referenced by load_Ulysses_sounds().
| SoundFile* nfileSnd |
Referenced by load_Ulysses_sounds().
1.5.8