#include <Binaural.h>
BinauralPanner: place sources in 3D using block-wise convolution with an HRTF. The HRIRs (Head Related Impulse Responses) are loaded by the HRTFDatabase. The binaural panner uses these HRTFs and processes the incoming audio by frequency domain convolution in blocks of 512 samples.
1.4.5-20051010